Description
enduring design problems--or "patterns" (of which they identify 253)--and ways of approaching/solving them distilled from functionally and experientially rewarding places
with two masts and three little paper sails on a blue boat amid a green sea
more rustic whimsy I just listed that was the first I'd seen with interlocking movable parts
but the wood has been hollowed out and whittled
There is a thin hairline crack in the wood of the red-painted strip on top to which the hinges are attached
Circus Duck c. 1940s Dexterity Game Made in Japan inuit legends enduring design problems--or "patterns" (ofFun graphics on this c. 1940s 40s lithographed dexterity toy, with what looks like Wonder Woman in the background on a horse, plus elephant and acrobat mid flight. The goal is to get the three metal rings around the beak of the duck, which I have managed to get two but not all three on. Made of cardboard, with some wear as pictured, but in good structural shape, and still looks great. 2 3 4" in diameter x 15 16" deep.
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